Since 2010, PSP-SL has grown into
an advanced and forefront contender
in the NASA SL competition.
With members from various majors and backgrounds, PSP-SL boasts a diverse setting for teammates to not only provide the team with valuable ideas, but also offer the newer members a chance to get involved in the various aspects of the project, including avionics design, payload, educational outreach, and social ventures.
Student Launch (SL) is a research-based, competitive, experiential exploration activity that strives to provide relevant, cost-effective research and development of rocket propulsion systems. This project offers multiple challenges reaching a broad audience of middle and high schools, colleges, and universities across the nation.
Purdue Space Day
PSP-SL had multiple members act as chaperones of groups of students, ranging from third graders to fifth graders. One of these chaperones assisted the students in participating in a stomp rocket build, where the kids designed stomp rockets and tested them, making them better and more effective each time. Another chaperone led a “Journey to Mars” activity, where the kids broke up into groups, assigned roles, and planned out their flight, landing zone, and other necessary precautions. A third chaperone led students in creating an insulating capsule for an egg drop experiment. Students were each given a role, Engineer, Commander, Pilot, Science Officer, or Flight Controller. Each play an essential part in different stages of the mission.
Imagination Station @ Mini Maker Faire
PSP-SL worked a booth with Tynker, a program for teaching simple coding. 53 children ranging from first graders to fifth graders learned the basics of coding, from how to string together logical processes, to making animations. Some examples of the codes they wrote included a child riding a bike across the screen, or a monkey with an astronaut helmet floating through space. The children loved the activity as it was very user-friendly and had comprehensive messages when they made a mistake or did something well. The activity was received with positivity from the chaperones and parents, who thought that the simple coding method was a great way to get the younger kids a chance to explore this extremely important field of STEM.